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About This Game Closers is an episodic anime action RPG bursting with spectacular battles and steeped in an epic storyline. Choose your Closer, gather your friends or dive in solo, and use your amazing powers to protect Earth, in mankind’s desperate battle against horrific monsters from another dimension!Each and every Closer has their own personality and character arc. You’ll face the same foes and overcome the same threats, but through the lens of each character’s unique combat style and flair.Each Closer has his or her own combat style, and with thousands of weapons and gear choices, no two Closers will be exactly alike. Customize your gear and develop your skills to suit your own play style!The action in Closers is fast and furious. Jump, dodge, build up combos, unleash special attacks, and beat down legions of dimensional monsters with an ever-increasing menu of combat skills.Team up with friends or take on the alien hordes solo...or go head-to-head in Closers’ challenging PvP arenas! 7aa9394dea Title: ClosersGenre: Action, Free to Play, Massively Multiplayer, RPGDeveloper:Naddic GamesPublisher:En Masse EntertainmentRelease Date: 6 Feb, 2018 Closers Crack Only closers pc torrent. closers download nexon. closers nata. download closers launcher. cavity closers around windows. closers kr patch notes. download xigncode closers. closer apk download. closers auto hack. closers download failed. 95 closures. cavity closers with full fill insulation. closers founders pack worth it. download closers private server. closers na hack. cavity closers installation. closers online japanese voice pack 2018. lcn closers 9550. closures in javascript. download closers online pc. closers yuri gear. closers in the hall of fame. closers patch failed. closers twitch prime. closer song download. closers 2019. closers kr eng patch. when will closers be free. closers online. closers alpha key. closers qipao. closers anime download. closers side blacklambs 02 vostfr. closers pc download. closers side blacklambs full episodes. closers failed to download patcher code. closers pet food. closers ep 2 eng sub. closers extreme gear. closers patch notes. closers song free download. closers queen hand mirror. closers harpy task force. closers free keys. closers zenith special box Some of my thoughts of this game1) PaytoWin Thoughts - (None to Semi-P2W??) (Note: IMO)- The game does not seem to give the player any parameter advantages over those that do not purchase EMP. The cosmetics look really nice though. It does not seem to give anyone any kind of 'boost' in dungeon runs and enhancing\/crafting items are very easy to get. I was told that this P2W does not make ANY impact to the PVP as the PvP balances out your stats REGARDLESS of what gear you use(will have to try PVP later). Everyone is under the same XP grinding pace and the grinding is NOT influenced no matter how much money you spend. (I think I might pick up some costumes for my Sylvi though)2) Combat - (Fluid and Excellent)- Most of the combat will revolve around mostly using your skills. Unlike Elsword, it is ALOT easier to connect your combos as most of your Closer's skills can connect with each other so you can almost create a variety of unique combos. Combo strings are not as intricate as Elsword3) Story (Okay)- The story is okay, I really like the short anime cutscenes though. Not much to say about it4) Stamina System (Fatigue) (Can be annoying)- This is something that almost if not everyone will find annoying about this game. The fatigue system can be somewhat a nuisance but I can understand it is implemented so that we can save the quality time we spend when playing this game.5) Bugs\/Glitches- I have a high end PC and from time to time, I suffer from frame drops every now and then but it did NOT ruin my entire gameplay experience. Although it is under early access at the moment so that will change from time to time.6) Skill System- You get more skills as your Closer promotes the ranks (will get to that later) and you gain skill points to spend on your abilities everytime you level up. At the cost of credits (In-game money), you can gain your points back by modifying the level of your skills. This is extremely useful in case if you make a mistake in leveling up your skills. (VERY IMPORTANT)7) Job System- There isn't really a job system in this game as all of the characters already have a unique class in of itself. There is no job branching advancements and you get all the skills you need as your Closer gets promoted at a certain Lvl Milestone (Trainee, Novice Agent, Regular Agent etc.) Although it would something nice to have in the future.As the days go by, we will have to wait until we can catch up in content that is currently provided in Closers KRI am around 10 hours in this game and these are my thoughts for the time being Already level 35 Sylvi and I am enjoying this game so far.More to come.... it's alright i guess. TL;DR: If you think of it as a casual game rather than an action game, it's a perfect game.I have played this game for...about 2 years in other servers. The game is objectively terrible as an action game.There is little or no care put into level design, it's just an open field with mobs that will run up to you to get killed.You won't have to be concerned with most boss attack patterns, because your stats will be too high for them to matter.The only time you have to care about boss attack patterns is late game, because late game is where the bosses will instant kill you (which is a horrible implementation of artificial difficulty). As you progress further and further into the game, instant kill attacks become more and more commonplace. (At the time of writing this review, NA doesn't have the absolutely terrible instant kill bosses...yet.) And even then, there is no good incentive (other than bragging rights\/deliberate self-challenge\/penny pinching, all of which are niche reasons) to play defensively or evasively.All skills in the game provide armor, so you're more likely to just keep spamming skills, and the game does not take any initiative to punish players for doing this. Any damage you take can be recovered with potions, and even if you die, most dungeons do not have a ressurection limit, so as long as you have resurrection caps (which are often given to players for free, or purchasable for an arguably low price from the auction house), you suffer no real penalties.Gradually, your stats will grow large enough that you won't even need to use potions or ressurrections, because your stats will be high enough to kill the boss in 2 minutes or less, skipping most of their attack patterns.You're also more likely to spend more time glaring at your character's skill cooldowns rather than paying attention to the boss's attacks. Maintaining maximum damage output is difficult, as you need to recast multiple buffs very often due to the low buff duration.Also, if you ever decide to play this game with friends, be warned that the main campaign has SEVERAL solo missions.You should expect to do most of the campaign by yourself.As for the PvP, it's a joke. I'd much rather have the MOBA mode that naddic used to have.Many people will state that PvP is skill-based rather than stat-based, but I disagree: there is no stat cap on raw ATK.I also think the PvP is more luck-oriented than skill-oriented, as it's a competition of the first person to get a lucky catch.Afterwards, it's a competition of the first person to get the lucky catch when the other person has Cancel (method of breaking out of combo) on cooldown, so that you can one-shot them with an infinite combo (which all the characters are capable of doing). Also, the balance is terrible: you can easily win as Lee Seha, as he's the only character with easy access to True Damage (completely ignores defenses)\u2014you won't even need to do a combo.Despite all that I have just stated, I would still recommend this game solely on the grounds that this game is better than the other anime MOARPG out there.I sincerely doubt that you will find any other MOARPG out there with action as fast-paced as Closers.It's fun to dress up the characters, and due to the stat-oriented gameplay, it's a perfect game for power fantasy fulfillment.The game is not Pay-to-Win for me because cashers only have 2 gameplay advantages: Speed of item\/gold acquisition, and speed of leveling. This means that freebie players are capable of catching up eventually, which also means that freebie players aren't excluded from any content. (Although I should note that I say this on the grounds that free players are capable of purchasing items from players who cash with in-game currency from the game's auction house.)In other words (TL;DR), if you think of it as a casual game rather than an action game, it's a perfect game.. From my experience, everything seems fairly decent so far. There is no IP\/Country block when I play NA\/EU servers from Asia (Singapore). Also, the character moves really slow when not running, maybe it's just me... (personal preference)There is even a fatique\/stamina system so that players do not spend an astounding amount of hours in the game. The stamina resets daily for one character and weekly for the Account, as you can create multiple characters and store them as well. There is some movement delay when I'm running around, maybe it's just my ping. I also would like a Fullscreen Windowed option.. If you used to play games like Elsword or DFO, you will definitely get addicted to this game, like me. Burning Knight Workshop tools: Check out those new tools, that I made for speeding up the development! The best part about them is that they will be available as a part of workshop :)Here is a locale editor, that allows translating the game to other languages really easy (as well as a prototype of level editor):And this is dialog editor, for those, who like me, prefer working with UI and not json :)

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